Just no no and more no. Don't want to work, want to go home. Weird thing happened today, my phone was turned off this morning but not dead. I turned it on and it had like 30% charge. As I was turning it on I dreaded the time it could be, I was PRAYING to God that it wasn't like 10:30 AM or something ridiculous. But no, thankfully it was only 8:30. Not ideal, but I made it to work on time with minimal stress. I think it's my charger because it's starting to break, like I need to bend it in specific ways to get it to charge. So maybe it came off charge then went back on charge somehow? But it was on my bedside table... I'm not sure. Seemed like everything that could've went wrong on my way to work did go wrong. Hitting almost every red light, almost hitting someone, getting slowed by cyclists, blinded by the sun though it wasn't so bright that I justified my glasses so I was switching between them, etc.
Again, to my future self, Tunnel Rot is consuming me. I have made efforts to slow down, but I just am continuing. The project page is weeks behind at this point. Thankfully I have a bunch of time lapse videos that I've been recorded, so again this will just be a side project after I finish the game and release it. I genuinely only have like 3-4 more cutscenes to make which I could totally bash out in a week. But I've been getting side tracked by just playing the game, adding little things, tweaking systems, etc. Which are all important for sure, but maybe getting the story finished is a priority? Oh well, I will get there eventually, it's far from a dead game. In fact, it's the furthest I've ever went with a game by FAR. I'm very proud of it.
Just to document, I had another burnout feeling the other day, on Tuesday I believe. It was not as extreme as my first one where I almsot cried (or did cry) at work, but it still didn't feel very good. I think I adapted to it well. I did tell myself that I wouldn't work on the game, but I did. Instead, I did some relaxing tasks like modelling a car battery and electrical box.