All of these "main games" are games that I put a significant amount of effort into making. They are either near finished or are games that I would like to eventually finish one day!
Here we have my "demo games". These are games that are either entirely unfinished (just ideas in a game format) or games that may be "finished" but aren't full length games (they may only take under a minute to beat).
A neat little demo where you can add badly drawn attachments to a badly drawn desert eagle! All you do is drag attachments on and they snap to the gun sprite. An indicator in the corner shows which are attached.
This actually looks better than SSAYIB, however there is no gameplay. You just flick through two cameras and look around. Thankfully there is no threat... or is there?
A simple tag game. I wanted to try and remake Swift Flags but it has no where near the polish of that game. Crude graphics and non-intuitive main menu. It works well I think though?
A joke game I made for my friends. China and social credit score became quite a popular meme, so I made a game where you have to impress Xi Jinping!
I really wanted to try and make a clone of RealSpace 2 the flash game. However, I struggled to even get the spaceship to move properly so all I was left with was this.
When I made this, I was really into RuneScape Classic. As you can see, you can mine ore. And... that's because all I ever did in RS Classis was... mine gold... yeah, there isn't even any quests...
A flawed attempt to copy the dystopian vibes that Papers Please gave off. It works for a little bit at the start, but then the algorithms and maths balloon beyond playability.
In primary school, I always imagined people having missions like in the Bully game for PS2. So I attempted to make a playground with some tasks. However, there is only one task and it's boring as fuck!