This, much like SSAYIB, was a game I wanted to eventually show to my colleagues. However, I never finished it so I never did! This one is a bit more intuitive and might be more up their alley. It's almost like a a management game but with super stressful situations.
The whole office is here on this one! I made sure to try and add everyones "role" into the office. By the way, the office you see is the actual layout of the office at my workplace. However, it is unfortunately outdated as we now have a new room built on this floor and new people joined us and stuff, so it's all outdated (mostly).
The background and office scrolling I am very proud of, but it is horribly implemented. I practiced using Blender for about a week straight just to make a basic looking office that I could put into the game. I was originally just going to draw a flat office image, but this looks far far far cooler I think. The sprites for buttons do look very jagged compared to the sleek 3D office though.
Again, some parts are completely set and ready, where as some parts are obviously unfinished. Like the space ship game (the book) which firstly uses the wrong icon (this minigame used to involve writing a book) and secondly it uses a default Fusion 2.5 sprite! How awful! But, it all functions which is good. It just needs polish really. Some roles actually do relate to specific colleagues, however obviously some don't like the cross!