Big Duck is a bit of a weird game to me. It is probably my favourite game since it's so simple and I really enjoyed making it. I think I made it in like only a week or so. I took inspiration from a game 3kliksphilip made called Scrumpy Ninja. That game was made all on one frame, had a scary homing window that had a 1/1000 chance of spawning and you controlled a little rabbit. My game here, Big Duck, is also made on one frame (for the most part), has a scary homing red square that has a 1/1000 chance of spawning and you control a little duck. It was basically a sort of copy, but I did make alot of things myself like a phased end boss, unique jump mechanics and I added some kind of lore.
It only takes like 5 minutes to beat honestly, if that. But, some of the dialogue I wrote for Duck is so awesome I always find it funny. I don't know if I'll ever make a sequel, maybe that would be cool? There is a very scary easter egg in the game if you manage to beat it and on the results screen you click each weasel without letting any reach the left side of the screen. The game is quite edgy with the dialogue for no reason, other than to portray the ducks descent into madness.