Probably the best FNAF style game I've made. This was inspired by my work place as it has a suspiciously similar name. The story of this game is also inspired by an actual company that we used to handle. I didn't personally handle them, but I heard horror stories and thus it inspired me to make this game.
I originally wanted to make it and then show people in the office. However, I then realised that they might not have knew how to play. Secondly, I could only show them during work hours... when they are meant to be working... not playing a game! But anyway, I enjoyed making this alot. It is actually completable! It does have a scuffed options menu which I never got around to making properly, and the help menu and tutorial are out of date, but still it works! It has 5 full nights you can play through as well as a customize option after you beat the game, similar to how FNAF lets you change the difficulty of each animatronic.
The visuals on the main menu I hope are obviously Baldi's Basics inspired, almost a copy basically. White background, Comic Sans everywhere, colourful text. It is copying so bad! But I loved that games aesthetic so I implemented it into this. There are some things I'd change about the game, like adding an animation when switching view, adding door locking sounds, stuff like that. Just little things that make the game more immersive.